Show HN: Multiple choice video webgame experiment
bemmu.comHey all, just wanted to share a little game experiment. It's a rooms & keys kind of adventure with a lot of random deaths. It plays a Veo3-generated video in response to clicks, with Gemini used for coding.
Prompting the videos was fun, but trying to vibe code everything was not. In the future I'll go back to using LLMs more sparingly for isolated functions, or at least try not to have it create anything that requires seeing the output to debug.
It's a great effort and, as a game dev I love that you've built several kinds of UI components to handle various aspects of navigating the story.
I agree with you that AI agents need to be corralled and led in a tight path to get to reusable software.
I wrote about this very thing recently[0].
[0] https://levelup.gitconnected.com/you-are-bugs-improving-your...